Video Games Xbox One


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Microsoft unveiled its new Tuesday, displaying a device that takes new steps in game consoles' journey to becoming all-purpose entertainment and communication devices. The new console replaces the Xbox 360, which has been on the market for nearly eight years.
One of the new device's most striking features is the ability to run multiple apps at once — and to split a TV screen into different tasks. That means Xbox One owners will be able to watch live TV, while taking part in a Skype video chat, or surfing the web. And many of those tasks can be accomplished by using either hand gestures or voice commands.
Many details emerged in a rush about the new console, which has 8 gigabytes of RAM and a 500 GB hard drive, after Microsoft executive Don Mattrick unveiled the Xbox One in Redmond, Wash., Tuesday.

But Microsoft has not provided two other tidbits of information: when the Xbox One will launch, and how much it will cost. More information is expected next month. For now, here's a selection of features noted around the web:
  • "The Xbox One simultaneously runs three separate operating systems," . "First comes the tiny Host OS, which boots the machine and then launches two other hard-partitioned systems: the Shared partition, an environment that runs any apps (Skype, Live TV, Netflix, etc.) and helps provide processing power for the Kinect sensor and its gesture and voice controls; and the Exclusive partition, which is where games run."
  • "Microsoft also has new Kinect to share, and it includes a 1080p wide-angle camera that's designed to read your heartbeat while you exercise," reports.
  • "With the launch of the Xbox One, Microsoft is adding a partnership with the NFL to provide live broadcasts paired with fantasy league statistics," writes David Yanofsky , who calls the new system "an Apple killer, in the living room."
  • "The next game in the Forza series, Forza 5, was briefly shown .... If there was a game to steal the show, award that to Quantum Break, the next game from developer Remedy (Max Payne, Alan Wake)," . Its rundown of the new console's games includes sports games from EA Sports, such as Madden NFL 25, FIFA 14, and NBA Live 14.
  • "It has unfortunately now been confirmed that the Xbox One will notbe backwards compatible, either with the Xbox 360 or the original Xbox," .
Photos of the new Xbox show that while the system has a clean design and restrained graphics, it also has straight edges and a bulkiness that, as several Twitter users joked, "puts the 'box' in 'Xbox.'"

- http://www.npr.org/blogs/thetwo-way/2013/05/21/185833716/microsoft-reveals-new-xbox-one-game-system
 
Seriously couldn't they come up with something else other than a plain box shape ?
 
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Wonder what @klier thinks about this?
 
The ID is horrible, I have seen cheap ass HTPC cases that look better. Graphics look good.
 
Im probably most impressed with the accuracy of Kinect 2.0 and how flawless the voice commands are. Graphics, just like the PS4 are okay, nothing spectacularly mind blowing that we haven't seen before.
 
I think with the aim of this being not simply a gaming console, but rather a multimedia/entertainment hub, they've designed the console accordingly. Head-on it certainly doesn't look like something flashy/plasticy gaming console.
 
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also this

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LOL Klier, you crack bad jokes.

About Kinect? You're free to like it.

For the rest, the GPU in the One is 33% less powerful, and the RAM inside the PS4 is 3 times as fast (8 GB DDR3 vs 8 GB GDDR5), not to mention the PS4 OS has a much smaller footprint.
Xbox One = 1.2 Terraflops, PS4 = 1.84 Terraflops

PS4 exclusives will look superior, and multiplatform games will all look better on PS4.
I am not a Sony fanboy btw, I try to objectively look at what I see and which one I want next to my WiiU in my two console future.
 
Here's a good article from Digital Foundry regarding PS4 vs One power:


In terms of the GPU hardware, hard information was difficult to come by, but one of the engineers did let slip with a significant stat - 768 operations per clock. We know that both Xbox One and PlayStation 4 are based on Radeon GCN architecture and we also know that each compute unit is capable of 64 operations per clock. So, again through a process of extrapolation from the drip-feed of hard facts, the make-up of the One's GPU is confirmed - 12 compute units each capable of 64 ops/clock gives us the 768 total revealed by Microsoft and thus, by extension, the 1.2 teraflop graphics core. So that's another tick on the Durango leaked spec that has been transposed across to the final Xbox One architecture and the proof we need that PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console

Microsoft never had the luxury of this moving target. With multimedia such a core focus for its hardware, it set out to support 8GB of RAM from day one (at the time giving it a huge advantage over the early PS4 target RAM spec) and with serious volume of next-gen DDR4 unattainable in the time window, it zeroed in on supporting DDR3 and doing whatever was necessary to make that work on a console. The result is a complex architecture - 32MB of ESRAM is added to the processor die, along with "data move engines" to courier information around the system as quickly as possible with bespoke encode/decode hardware to alleviate common bottlenecks. Bottom line: if you're wondering why Xbox One has a weaker GPU than PlayStation 4, it's because both platform holders have similar silicon budgets for the main processor - Sony has used the die-space for additional compute units and ROPs (32 vs. 16 in One)

http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
 
It might be superior on paper, but ony exclusive 1st/2nd party developpers will exploit that, the rest of the multi platform games will at best have a slightly better rendering on PS4.
 
About Kinect? You're free to like it.


Ah, I thought you were implying that kinect was inferior compared to the Playstation Move.

Well as far processing power is concerned, yes I am aware that the PS4 is more superior but I don't think its going to make a drastic difference in the grand scheme of things. The PS3 was vastly superior to the 360 in terms of raw processing power but the 360 sold just as well as the PS3.
 
The PS3 was vastly superior to the 360 in terms of raw processing power but the 360 sold just as well as the PS3.

Raw processing power means nothing if you have some severe bottlenecks. Like the crappy 256 MB video RAM (non unified memory). Or the horrible-to-work-with Cell processor.


It might be superior on paper, but ony exclusive 1st/2nd party developpers will exploit that, the rest of the multi platform games will at best have a slightly better rendering on PS4.


And you know how many 1st party developers Sony has? A lot!
Microsoft has virtually nothing, where Sony has invested hugely in software houses the last decade.
Either way, it's not like PS3 vs 360 where the systems are almost equally powerful. PS4 is a lot more powerful compared to One.

The One is an entertainment system, the PS4 is a gaming console.


Ah, I thought you were implying that kinect was inferior compared to the Playstation Move.


No I was not. I just dislike Kinect, PS Move, PS Eye and everything like that.
 
microsoft is making it possible for developers to use cloud power for game graphics. so even if the xbox one is a weaker machine, games could still look better. this generation raw processing power means alot less then in the past, lets wait for the real blockbuster games
 
No I was not. I just dislike Kinect, PS Move, PS Eye and everything like that.
And you bought a Wii U :D As a Nintendo admirer to the core, i think i won't buy it, i will borrow one when zelda and Mario will come out.
 
Yup, I bought a WiiU for the Nintendo first party games. Pikmin 3 will realease in two months and I can't wait.
There's some really cool stuff you can do with the gamepad, and it's all geared towards the core gamers in this game. No gimmicks.
 

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